Titling Made Simple
Titling is an important part of any animation. Well-done titling adds a touch of professionalism to your work. There are a lot of instances in which you will want to have some kind of titling in your POV-Ray scenes. There are two approaches you can employ to add titling: In-scene titling and post-processed titling. In-scene Titling The first approach has the advantage that it requires only one render. Its disadvantages are: The artist has to make sure that the other scene elements do not obscure the titling; If the titling is changed then the scene has to be entirely re-rendered; The method does not work well (if at all) in scenes where there is a camera effect in place (such as focal blur). In my earlier post about the main scene file , I invoke the scenery file and the titling file separately, so that the scenery file can specify the basic camera parameters, and the latter file can use these settings to place the titling exactly where it needs to be to appear in the re